Chapter 22: Momentum, Impulse, and Collisions

22.1 Introduction to Momentum

In this chapter, we will explore the concepts of impulse and momentum, two essential principles in the study of mechanics. We will discuss the relationship of these two topics, their role in analyzing collisions, and their relevance in real-life situations.

The Impulse-Momentum Theorem is essential in understanding why airbags work to protect passengers in the case of an accident. The greater time interval over which the change in momentum occurs works to lessen the force experienced by the passenger.
The Impulse-Momentum Theorem is essential in understanding why airbags work to protect passengers in the case of an accident. The greater time interval over which the change in momentum occurs works to lessen the force experienced by the passenger.

22.2 Linear Momentum

Linear momentum, often simply referred to as momentum, is a vector quantity that represents the product of an object’s mass and its velocity. It is given by the equation:

\vec{p} = m \vec{v}

where \vec{p} is the momentum, m is the mass of the object, and \vec{v} is its velocity. Momentum is measured in kilogram meters per second (\text{kg} \cdot \text{m/s}) and has both magnitude and direction.

22.3 Impulse

Impulse is a vector quantity that represents the change in momentum of an object when a force is applied to it over a specific time interval. It can be defined as the product of the average force acting on the object and the time interval during which the force is exerted. Impulse is given by the equation:

\vec{J} = \vec{F}_{avg} \Delta t

where \vec{J} is the impulse, \vec{F}_{avg} is the average force acting on the object, and \Delta t is the time interval during which the force is applied. Impulse is measured in Newton seconds (\text{N} \cdot \text{s}) and has both magnitude and direction.

22.4 Impulse-Momentum Theorem

The impulse-momentum theorem states that the impulse acting on an object is equal to the change in its momentum. Mathematically, it can be expressed as:

\vec{J} = \Delta \vec{p} = m \Delta \vec{v}

where \vec{J} is the impulse, \Delta \vec{p} is the change in momentum, m is the mass of the object, and \Delta \vec{v} is the change in velocity. The impulse-momentum theorem helps us analyze how forces influence an object’s motion.

22.5 Conservation of Momentum

In a closed system, where no external forces act upon the objects involved, the total momentum remains constant before and after any event, such as a collision. This principle is known as the conservation of momentum. Mathematically, for a system of two objects, it can be expressed as:

m_1v_{1,i} + m_2v_{2,i} = m_1v_{1,f} + m_2v_{2,f}

where m_1 and m_2 are the masses of the objects, and v_{1,i}, v_{2,i}, v_{1,f}, and v_{2,f} represent the initial and final velocities of the objects, respectively.

22.6 Collision Analysis

As discussed in the previous chapter, collisions can be categorized into two main types based on the conservation of kinetic energy: elastic collisions and inelastic collisions. Both types conserve momentum and total energy but differ in the conservation of kinetic energy.

  1. Elastic Collisions: Both momentum and kinetic energy are conserved in elastic collisions. The objects bounce off each other without any permanent deformation or loss of kinetic energy.
  2. Inelastic Collisions: In inelastic collisions, momentum is conserved, but kinetic energy is not. Some kinetic energy is converted into other forms of energy, such as heat or sound.

True inelastic collisions are extremely hard to come by. Indeed, they don’t occur in our everyday experiences. However, something like two billiards balls hitting each other is a close enough approximation to an elastic collision that we consider it so. An example of an inelastic collision would be throwing two balls of clay at each other as they will deform on impact and kinetic energy will certainly not be conserved.

22.6.1 One-Dimensional Collision Analysis

When analyzing one-dimensional collisions (collisions occurring along a single straight line), we can use the conservation of momentum principle. For a two-object collision, the equation becomes:

m_1v_{1,i} + m_2v_{2,i} = m_1v_{1,f} + m_2v_{2,f}

To analyze elastic collisions, we must also apply the conservation of kinetic energy principle:

\dfrac{1}{2} m_1 (v_{1,i})^2 + \dfrac{1}{2} m_2 (v_{2,i})^2 = \dfrac{1}{2} m_1 (v_{1,f})^2 + \dfrac{1}{2} m_2 (v_{2,f})^2

By solving these equations simultaneously, we can determine the final velocities of the objects involved in the collision.

22.6.2 Two-Dimensional Collision Analysis

For two-dimensional collisions (collisions occurring in a plane), we must apply the conservation of momentum principle in both the x and y directions. The equations become:

m_1v_{1,i,x} + m_2v_{2,i,x} = m_1v_{1,f,x} + m_2v_{2,f,x}

m_1v_{1,i,y} + m_2v_{2,i,y} = m_1v_{1,f,y} + m_2v_{2,f,y}

To analyze an elastic collision in two dimensions, we also need to apply the conservation of kinetic energy principle:

\dfrac{1}{2} m_1 (v_{1,i,x})^2 + \dfrac{1}{2} m_2 (v_{2,i,x})^2 = \dfrac{1}{2} m_1 (v_{1,f,x})^2 + \dfrac{1}{2} m_2 (v_{2,f,x})^2

\dfrac{1}{2} m_1 (v_{1,i,y})^2 + \dfrac{1}{2} m_2 (v_{2,i,y})^2 = \dfrac{1}{2} m_1 (v_{1,f,y})^2 + \dfrac{1}{2} m_2 (v_{2,f,y})^2

The above equations conserve kinetic energy in the x and y directions independently. However, depending on the problem, it may be useful to apply the overall conservation of kinetic energy:

\dfrac{1}{2} m_1 (v_{1,i})^2 + \dfrac{1}{2} m_2 (v_{2,i})^2 = \dfrac{1}{2} m_1 (v_{1,f})^2 + \dfrac{1}{2} m_2 (v_{2,f})^2

Solving these equations simultaneously allows us to determine the final velocities of the objects involved in the collision.

22.7 Real-World Applications

Understanding collisions and their analysis has practical applications in various fields, including:

  1. Sports: Collision analysis helps us understand the mechanics of sports, such as billiards, where the collision between balls plays a vital role.
  2. Vehicle Safety: Collision analysis is crucial in designing safe vehicles that protect occupants during accidents.
  3. Astrophysics: Collisions between celestial bodies, such as meteor impacts, can be studied using these principles to determine the outcome and potential effects on Earth.

Enroll on Canvas

This course uses Canvas for homework assignments, quizzes, and exams. These assignments are open to everyone. Anyone is allowed to enroll in the Canvas course. In fact, this is highly encouraged as it will help you track your progress as you go through the course. Graded feedback will help you get an idea for what your grade would actually be in a Physics 1 college course. Use this link to enroll in the Canvas course.

Continue to Chapter 23: Inertia and angular momentum
Back to Chapter 21: Buoyancy and Archimedes’ Principle

Are you enjoying this content? Read more from our Physics 1 course here!

Do you prefer video lectures over reading a webpage? Follow us on YouTube to stay updated with the latest video content!


Comments

2 responses to “Chapter 22: Momentum, Impulse, and Collisions”

  1. […] Continue to Chapter 21: Impulse and Momentum […]

  2. […] Back to Chapter 22: Momentum, Impulse, and Collisions […]

Have something to add? Leave a comment!